Ruins: This map for Crysis Wars was created by a team of three people. Leveldesigner Christian Bliss, Intern Artist Peter Soderbaum and me. Peter and me were responsible
for creating the church asset itself from the whitebox stage to the final version while Christian took care of all leveldesign related tasks and placement of the background objects. I also handled all Art Management tasks
on this project. To this day the Ruins map remains the most successful and most played multiplayer map that was shipped with Crysis Wars.